Orc

Orcs are, alongside in some ways the Llean, the only race that has managed to survive the transition between worlds. Two cultures exist, Ragata and Sollenei. A schism in beliefs between a central Orc civilization early in Anachain's history. The Ragata aligned themselves a seemingly immortal leader who promised them conquest and power, while the Sollenei refused this temptation, forming instead a beneficent Oligarchy.

Physiology
Orcs are similar to most mammals biologically, needing food, rest, etc. Unique to the race, however, is a strong will and a sturdier constitution than other creatures.

The two cultures of Ors, Sollenei and Ragata, actually manifest almost no physiological difference. Differences between the two groups are truly the result of cultures, the Ragata putting value on conquest and personal achievement, the Sollenei on understanding and cooperation.

Sollenei Culture
Home City: Toketsu

Druid Circle of Some Sort

Significant Temple

Monastery

Archery School (Maybe part of Monastery)

Ragata Culture
Home city: Jigoku

School of Alchemy

Martial Academy

Church of War God and a few others, mix a few good gods in here for moral conflict and so this isn't literally Mordor

Statistics
"The Ragata and Sollenei have cultures that foster different skills in their people. Ragata encourage brutal cunning and martial skill, while the Sollenei value thoughtfullness and peaceful methods."

Orc Traits
Ability Score Increase: Your Constitution score increases by 2.

Age: Orcs mature at an average rate, reaching maturity in their late teens and living less than a century.

Alignment: The alignment of Orcs tends to be determined by their upbringing. Ragatan Orcs tend toward evil alignments, while Sollenei tend toward neutrality.

Size: Orcs range in height from around 5'6 to over 6 feet tall. You are a medium creature.

Speed: Your base walking speed is 30.

Languages: Orcs begin play speaking Common and their personal variant of Orcish, Ragattan or Sollenei.

Ragata
Ability Score Increase: Your strength score increases by 1.

Menacing: You gain proficiency with the Intimidate Skill

Relentless Endurance: When you are reduced to 0 hit points but are not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.

Sollenei
Ability Score Increase: Your Wisdom score increases by 1.